MEDIA ALERT - EMBARGOED UNTIL 09:00AM PST MONDAY DECEMBER 21, 2015 What: FNA, A NEW ALTERNATIVE TO XNA AND MONOGAME, RELEASES FOR WINDOWS/MAC/LINUX When: 09:00 PST, Monday December 21, 2015 Website: http://fna-xna.github.io/ Details: After three years of development and dozens of commercially-released ports, developer Ethan "flibitijibibo" Lee is announcing the first official release of the FNA project. FNA is a brand new open source reimplementation of the Microsoft XNA 4.0 Refresh runtime libraries for Windows, Mac OS X, and GNU/Linux. Originating as a rewrite of MonoGame's desktop platform, FNA features a complete reimplementation of the graphics and audio subsystems in addition to a dramatic increase in portability on the desktop. With a single FNA binary, it is possible to ship for Windows/Mac/Linux without having to recompile for each individual target. FNA is also a complementary library to the MonoGame project; while MonoGame intends to succeed XNA 4.0, FNA intends to preserve XNA 4.0 with accuracy and preservation as the project's top priorities. With XNA-compliant code and content, a game can be running under FNA with nothing more than a new project file. Demonstrated as production-ready through over three dozen released titles, FNA has enabled critically-acclaimed titles such as Axiom Verge, Dust: An Elysian Tail, Hacknet, Rogue Legacy, Apotheon, Terraria, and more to be deployed across desktop platforms with confidence. Along with XNA games, a handful of MonoGame titles have also made the move to FNA, including Wyv and Keep, Bleed, Wizorb, and the upcoming 1.12 update for FEZ. HIGHLIGHTS: - FNA is now officially released - A free, open source reimplementation of XNA 4.0 - Windows, Mac, and Linux support with a single binary - Already ships in dozens of games for Windows/Mac/Linux - Developed by professional video game porter Ethan Lee Contact: Ethan Lee at... - E-mail: press@flibitijibibo.com - Twitter: @flibitijibibo